Immersive Storytelling and Emerging Technologies
This Area of Concentration prepares you to utilize and contextualize dominant emerging technologies–including virtual reality, augmented reality, and artificial intelligence–for artistic expression and social impact. Examine an expanded overview about the ISET Concentration.
Area of Concentration Courses
Four courses are required to earn this Area of Concentration within the MA in Film and Media program. Learn more about several more in-development courses and descriptions on the "About the ISET Concentration" page.
Lush and realistic virtual worlds that were recently impossible are suddenly commonplace. These synthetic scenes surround us, hidden in sweeping virtual backgrounds on film sets or featured prominently in seemingly endless videogame landscapes. While breakthroughs in computer graphics and game engines make this possible, new tools make it common. The hidden development conjuring up seemingly anything is a new class of reality capture and filmmaking tools that creators to quickly bring the real world into virtual spaces. These are the tools of virtual production and volumetric filmmaking.
This course starts with personal stories, transforming a vivid memory into a sharable immersive experience with tools and insights from volumetric filmmaking, virtual production and game design. Students learn how to adapt a script for immersion, 3D modeling, photogrammetry scanning, and applying techniques like virtual lighting, virtual cinematography, and the basics of motion capture and volumetric capture to bring their scene to life. The course invites students to create lush and imaginative worlds immediately with common hardware – mobile phones and computers.